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Hi, i'm Suman!

A Game Developer

(& a lil' bit of everything else :])

- Who am I? -

Suman Portrait

I'm Suman Shrestha, a passionate Game Developer from Kathmandu, Nepal. I am 25 y/o and have completed my Bachelors in Computer Science & Information Technology.

I like to play and create games;

Ranging from Game Development (using Unity), Mobile Game Development, Casino Games, C# Programming, Multiplayer Systems, Game Optimization.. anything creative you can think of I probably do it!

MY CREATIONS

A journey through code, sound, and play.

Tic Tac Toe

Tic Tac Toe

Game

Portfolio Website

Portfolio Website

Website

Unity Creative Core

Unity Creative Core

Certification

Unity Junior Programmer

Unity Junior Programmer

Certification

Unity Essentials

Unity Essentials

Certification

Monster Chase

Monster Chase

Game

Flappy Bird Clone

Flappy Bird Clone

Game

WORK EXPERIENCE

The professional journey so far.

Unity Developer @ Shornoga Technology

Jun 2024 — Present

Full-timeKathmandu, Nepal • On-site
  • Built and maintained integrations with REST APIs and external SDKs
  • Developed and maintained casino and mobile games using Unity
  • Implemented multiplayer systems and game optimization
  • Developed core gameplay systems for slots, fishing, and crash-based casino games
  • Worked with C# to build core game mechanics
  • Shipped Billion Balls: Casino game
  • Shipped WinnersClub2.0 : Casino game
  • Built and launched cross-platform games for iOS, Android, and Windows

Unity Developer @ Ochrebyte

Feb 2024 — Jun 2024

Full-timeChakupat, Lalitpur • On-site
  • Contributed to high-quality game development projects using Unity Engine
  • Built casino games: slots, lotto, and lottery
  • Collaborated with design teams to implement game features
  • Optimized game performance for mobile platforms and ios
  • Shipped Kauda: Casino game

Game Developer Internship @ Ochrebyte

Oct 2023 — Jan 2024

InternshipChakupat, Lalitpur • On-site
  • Learned core Unity development workflows and best practices
  • Assisted in debugging and prototyping game mechanics
  • Gained hands-on experience with C# scripting and Unity UI systems